Absolutions: 20 Condemnations: 3
05/20/2017
I work in video games. Our job is to make our game as addictive as possible so that we can make the most money out of micro-transactions. (Think mobile phone games) A lot of our game design is by marketing telling us what people will most likely buy in the game by watching data. Sure, it starts free-to-play, but to keep you playing and paying we mine data to make it more "sticky."
After a while I felt like I was working for a drug dealer and quit recommending our games to people I knew. Sure, people have fun playing the games we make, but I don't want to hear later about how much money you or your kids wasted on it.

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